An usual game: First of all, there is so much background artwork in here. Not breathtaking pieces mind, the opposite: still, gloomy, understated, melancholy (if you wish to step this far.)
Second, it's a text adventure that insists on being terse. Reminds me a bit of the novel 'The Road' by C. McCarthy in that regard: Do not ask so many questions, what you see in front of you, what I describe to you, is all there is, and you must keep walking.
In the same vein, all the puzzles are starkly apparent in it. I don't mean that in a bad way: There is always only the one imminent thing/couple connected things that currently' in your way. Hence you never linger in a place, and I suspect that's intentional.
Lastly, unlike the puzzles, the ending is never in sight: interesting.
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An usual game: First of all, there is so much background artwork in here. Not breathtaking pieces mind, the opposite: still, gloomy, understated, melancholy (if you wish to step this far.)
Second, it's a text adventure that insists on being terse. Reminds me a bit of the novel 'The Road' by C. McCarthy in that regard: Do not ask so many questions, what you see in front of you, what I describe to you, is all there is, and you must keep walking.
In the same vein, all the puzzles are starkly apparent in it. I don't mean that in a bad way: There is always only the one imminent thing/couple connected things that currently' in your way. Hence you never linger in a place, and I suspect that's intentional.
Lastly, unlike the puzzles, the ending is never in sight: interesting.
An evocative game: Recommend.
Completed. A quick and easy game to finish, which is a pleasant feeling.